A Morning Filled with Four Hundred Billion Suns

The First Mission
Session 2

The pilot Captain Reynolds arrived just in time to ferry our heroes to the space station that Firewall wanted them to investigate. As they cautiously explored the station the group found no evidence of the exsurgent virus. They did however find a video feed of the crew being gunned down by their own security drones and a figure of a man walking through the carnage. Delta was able to find the Promethean program and copy it, but as of now he is unable to decode it. There were still two hostiles in the engine bay of the station and they overloaded the engine. Our heroes barely escaped the explosion. However they are drifting in space as the explosion knocked out the engines on the Serene Falcon.

Firewall Beckons Part 1
Session 1

Pan, Delta, and Ivan arrived at the Erato on Luna. After extensive security checks, they were greeted by a man named Jery. He escorted the three travelers through Erato’s famous garden. They garden is an enclosed cavern where a pocket of atmosphere makes the diverse plant life possible. The garden was full of mostly Asian plants and animals. Jery escorted the group through the skyways to an office building where his employer Karan S’Jet was waiting. Karan is a Firewall agent. She has reached out to the three to recruit them into the Firewall fold. She informed them that they were chosen because of their skill sets might prove valuable. The group’s first mission is to investigate a nearby space station that has not responded to contacts in a few days. The group accepted the mission and joined Firewall with the knowledge that they are free to pass up missions at the cost of a hit to their reputation and may be expelled from the organisation if they do so too often.

After some preliminary research the group found out that the station is near Earth and sends out drones to collect samples from Earth. These samples are probably for terraforming efforts to reclaim the planet Earth. Delta was also given a message, he shared with the group, that there was a program to be retrieved if possible, in the computer banks named ‘Promethean.’

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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